Showing 101 to 120 of 546 results

  • Faction: Ten Thunders; Keyword: Versatile; Contents: 1 Lone Swordsman and 3 Samurai

    2 in stock

    MSRP $32.50

    Released on March 26, 2021

    $26.00

  • Faction: Explorer's Society. Keyword: DUA, Syndicate. Contents:

    • Corvis Rook
    • Operatives x2

    1 in stock

    MSRP $24.00

    Released on March 1, 2021

    $19.20

  • The Vreib possessed a naturally evolved chameleonic ability that helped them avoid or manipulate the many predators of their home world. When it was time for the species to join the Watchers Hegemony, this talent was seen as uniquely valuable. The Watchers spend centuries observing, trying to understand the sentient species of the galaxy. Being able to infiltrate such societies and live among them, even to think like them, to have an agent “walk a mile in another man’s Moccasins'' was now possible thanks to the genetic talents of the Vreib. During the process of hyper evolving the species into the Cerulean Clade, this extraordinary natural mimicry was taken to an extreme, combining mental and physical processes to allow a Cerulean to become a near identical facsimile of a targeted individual. Creating the appearance of clothing, equipment and even vocal sounds and surface thought patterns, a Cerulean is only limited by a mass differential greater than 46% and an inability to remove any mimicked items such as taking off their jacket or putting down a mimicked gun (as it is in reality part of their own body).

    This mimicry is not without risk to the Cerulean, chiefly of which is becoming lost in the mind of the individual they duplicate. To be someone else is liberating and can even be intoxicating. Sometimes it is too difficult to revert to their native form as in that instance everything that they mimicked, including thought patterns and emotional responses (what the humans would call a soul) is lost. All that remains are the experiences acquired while in that form. If the original target is beyond reach to reacquire the template, it is impossible for a Cerulean to return to that form again once they have cast it off. A Cerulean who refuses to revert back to their native form at the end of an assignment is a rare thing indeed, although not unheard of. What such prolonged mimicry does to a Ceruleans physical and mental state cannot be anticipated.

    Uniquely on Earth, a new problem has presented itself for the Ceruleans. Starting with their centuries held in stasis, thanks to the accident triggered by Ponce deLeon, the Ceruleans became aware on a very subliminal level of another extra-terrestrial entity in the world. Known only as the Hex, this force began to inveigle its way into the sleeping thoughts of many Ceruleans. When they emerged from their stasis, a number of the Clade exhibited symptoms of severe mental trauma and physical manifestations. The affected Cerulean’s bodies mirrored the mental anguish it felt and their form constantly rippled, mutating rapidly into different shapes and sizes like something out of a nightmare. These Cerulean Nightmares are so unpredictable in the field that usually they remain in specially constructed confinement cells, only used in times of great need. Locked in this state of torment and in constant communication with each other, it is common that a Nightmare will not return to the Watchers after the mission, instead heading into the wilderness to answer the call of the Hex. This is quietly seen as a blessing to the Earth bound Watchers as it removes the responsibility for such troubled individuals and away from the support of their Clade, few Nightmares survive longer than a season in the wild - enjoying short but spectacularly violent and bizzare lives.

    Ceruleans are a less hierarchical clade than many of the others. It is rare for them to have an Alpha, although they do exist. Instead operations are conducted by two or three Primes that act in coordination with the senior field operatives designated as Vixens to achieve the mission at hand. The majority of the Cerulean infiltration for mimicking rank and file groups is conducted by Infiltrator Myriads, smaller than the Vixens and Primes but no less intelligent or dedicated to the task at hand. On Earth in the Dystopian Age it is the Cerulean that are the most valuable to the Watchers in keeping their presence a secret from the wider world. Ceruleans infiltrate key areas of human society, authority and politics to misdirect attention and identify threats to the Watcher’s ultimate mission.

    The Cerulean Clade Posse kit builds nine multi-part resin miniatures;

    • 1x Cerulean Prime
    • 1x Cerulean Nightmare
    • 2x Cerulean Vixens
    • 5x Cerulean Infiltrators
    • 9x Base

    Backorder

    MSRP $46.67

    Released on Feb. 27, 2021

    $42.00

  • Faction: Arcanist; Keyword: Elemental, Foundry; Contents:

    • 1 Metal Golem
    • 3 Metal Gamin

    1 in stock

    MSRP $45.00

    Released on Feb. 26, 2021

    $36.00

  • Faction: Explorer’s Society. Keyword: Apex, Fae. Contents: 1 Malisaurus Rex

    1 in stock

    MSRP $45.00

    Released on Feb. 26, 2021

    $36.00

  • Faction: Explorer’s Society. Keyword: Versatile. Contents:

    • 1 Jessie Halliday
    • 1 Bellhop Porter
    • 1 Alpinist

    1 in stock

    MSRP $40.00

    Released on Feb. 26, 2021

    $32.00

  • Faction: Guild. Keyword: Guard. Contents:

    • Sergeant x2
    • Guard Patrol x4

    1 in stock

    MSRP $45.00

    Released on Feb. 26, 2021

    $36.00

  • Keyword: Swampfiend. Contents:

    • Zoraida
    • Bad Juju
    • Voodoo Doll
    • Waldgeists x3

    1 in stock

    MSRP $60.00

    Released on Feb. 26, 2021

    $48.00

  • Faction: Resurrectionist. Keyword: Redchapel, Revenant. Contents:

    • Mourners x2

    1 in stock

    MSRP $18.00

    Released on Feb. 26, 2021

    $14.40

  • Faction: Resurrectionist. Keyword: Versatile. Contents:

    • Asura Roten
    • Mindless Zombies x5

    1 in stock

    MSRP $50.00

    Released on Feb. 26, 2021

    $40.00

  • Most colonies in nature have a central queen figure, something that creates new members and must be protected at all costs. The mutated mirelurks are no different – except their queen needs little protection from the colony. Mirelurk queens are towering monstrosities. They drag themselves from their nests when the colony is under serious threat, huge dripping hulks made of pincers, claws and teeth. They dwarf even Super Mutant Behemoths, and are easily their equal in ferocity and speed. Experience has shown that taking down a mirelurk queen requires a small army or very highly skilled individuals. This is not just because of their size and physical power, but also because of the multiple tricks they have in store for the unwary. Oozing spouts allow them to spit and spray plums of caustic acid over a large area, eating into armor and liquifying exposed flesh. On top of this mirelurk queens can rapidly gestate and birth wave upon wave of mirelurk hatchings. While they take some time to grow into full adult mirelurks, even as newly hatched swarms they are dangerous, rapidly overpowering the foe while their mother advances to feed.

    This boxed set contains one 32mm scale multi-part high quality resin Creature miniature with unique scenic base, to allow players to expand their Fallout: Wasteland Warfare games. Players will need the Enclave Wave Card Expansion Pack to use the contents of this box.

    Backorder

    MSRP $110.00

    Released on Feb. 2, 2021

    $93.50

  • Containing all the stat cards and upgrades needed to play any given faction within Malifaux Third Edition. Each faction book also includes new stories furthering the rich background of Malifaux, including descriptions of each model within the faction.

    Backorder

    MSRP $25.00

    Released on Feb. 1, 2021

    $20.00

  • Vladamir Ursul could have lived out the rest of his life in peace, tending his small plot of land and hunting in the forests that surround it. Destiny, however, had other plans for him. As a young man Vlad enlisted for the Commonwealth Army and found that his upbringing in the foothills of the Carpathian Mountains and experience as a trapper and huntsman served him well in his new role as a forward scout and picquet. Vlad left the raising of his son, Roman, to his wife while his path took him into the service of his brother-in-law, the Enlightened scientist Burson Carpathian. When Vlad was reunited with his son nearly two decades later, he fully intended to settle down and make up for lost time but Roman was a stranger to him and their lives were so radically different that Vlad struggled to find a way to fit in with the lad.

    During his formative years Roman Ursul was given the best education possible. Following the work of Burson Carpathian and the Covenant of the Enlightened, Roman grew to be a brilliant young man. He dreamed of a chance to impress Carpathian, seeing him as both mentor and father-figure, even though they had barely corresponded. Despite these efforts, however, Carpathian was a difficult man to impress and following the death of his wife Veronica he became obsessed by some “great work” that Roman was mostly excluded from. This obsession made it even more difficult for Roman to receive the attention and recognition he craved but his own work on human / machine integration became all the more advanced as a result.

    Roman’s psychopathy truly took hold at the age of 19. What began as inspiration in the form of a demon named Caym; an amalgam of man and bird, soon turned into an obsession of his own to mirror that of his uncle’s. Upon discovering Caym in his studies, Roman began to work towards creating a way for man to fly with wings of his own. His initial focus was on his own flight harness but while this gave some amount of gliding ability it was not the same as true flight. The desire to soar amid the clouds was a strong lure and Roman wanted to find a way of attaching mechanical wings to a human frame whilst still keeping the original personality of the subject. This last part was extremely difficult to achieve as most Creations, Menials and other experiments made by the Enlightened, especially Carpathian’s own work, retained very little of the person they once were. As Roman worked on this problem without respite, the alter-ego of Caym began to assert greater dominance. This process was completed just before he left London to follow Carpathian and his father to the Americas. In the process of trying to stop a serial killer’s murderous spree on the streets of Whitechapel, he began to see that only the strongest mind is capable of such depravity and in order to truly free his potential he must follow that path. Thus, in an East London backstreet, Caym was born and Roman Ursul was left behind.

    In the New World, meeting with his uncle and reuniting with his father, Caym was emboldened to take more risks in his experiments and despite the mounting human cost, he produced breakthrough after breakthrough. Taking principles of his own flight suit and refining the methods of Kyle the Black and others in the Enlightened, Caym created Hellion, a blending of man and winged machine. Gifting a flock of such constructs to his uncle caused Carpathian to take notice of what Caym was achieving. Such recognition was bittersweet as Carpathian soon lost interest once he realised that the application of this new technology would not significantly further his own work as the Hellion lacked higher brain functions, much like the other augmented meniels and henchmen the Enlightened constructed. Undeterred by this Caym continued and when a young Warrior Nation woman sought him out he had his true success.

    Whitewing was destined to be a Peyasa Spirit Walker, and belonged to the same tribe as Alcon and his daughters. Despite their assistance, each time she attempted the ritual she was rejected by the Great Spirit. Alcon claimed that she had a shadow following her and she would never walk the path of a Spirit Warrior. Fleeing her tribe in shame she heard rumour of Caym’s experiments and pleaded with him to succeed where Alcon had failed and let her fly. Caym recognised a dark side to her that mirrored the one that resided within himself, and knew that she had the conviction needed to pass through the process intact. He was right. The surgery and full integration with the RJ fuelled machinery was a success and Whitewing became his most trusted lieutenant and companion.

    Now all Caym needed was the recognition he deserved. After murdering his uncle, Caym came to appreciate that death for those of value to the Covenant was not as permanent as it might have otherwise been. Carpathian was brought back from the brink of death by Kyle the Black and Augusta Byron, cursed thereafter with psychotic killing rampages as often as genius lucidity. Now Caym is on the run from his murderous uncle and trying to keep one step ahead of those who would turn him in. Not willing to lose his son and unable to calm the raging Carpathian, Vlad has gone into exile along with Caym, in an attempt to keep his only son alive where his skills as a frontiersman, hunter and trapper are invaluable.

    Following his success with Whitewing and now free of any oversight by the Enlightened, Caym developed a new higher breed of Hellion - the Apex Hellion. While not as free thinking and perceptive as Whitewing, these winged marvels still retain much more of their will than other Constructs and their effectiveness as killers and ambush predators is without equal.

    The Murder of Hellion Posse kit builds five multi-part resin miniatures;

    • 1x Caym
    • 1x Whitewing
    • 1x Vladimir Ursul
    • 2x Apex Hellions
    • 5x Bases

    1 in stock

    MSRP $55.60

    Released on Jan. 30, 2021

    $50.04

  • Medic for hire, Arabelle prefers not to talk about her age, but it is clear that she is not yet fully grown. A precocious child, from the mountain city of Kajin Kai, Arabelle was studying modern medicine when most of her peers were still learning their letters. Nonetheless, she made a personal study of traditional methods, always eager to stop by any local healer, and share knowledge. As a lover of nature she spends much time researching new herbal cures and remedies. Her eagerness for medical knowledge is rivalled only by her sense of adventure. She is highly selective about the sorts of Wayfarer jobs she will take, but despite her aversion to cruelty she can sometimes be seen helping the Bondsmen, Firm and other such unsavoury people and organisations. Her reasons for doing so remain mysterious.

    Contains:

    • 1x Arabelle: Wayfarer Medic
    • 1x 30mm Base
    • 1x Profile Card

    1 in stock

    MSRP $13.83

    Released on Jan. 1, 2021

    $12.45

  • Dilos are faction neutral, and so can be used with any other factions, or as NPC models in certain scenarios or using the Alternate Rules found in the hard copy of the rulebook.

    Contains:

    • 2x Dilos
    • 2x 30mm Bases
    • 1x Profile Card

    3 in stock

    MSRP $13.93

    Released on Jan. 1, 2021

    $12.54

  • Forek just isn't the kind of guy to run around on someone elses legs, or to trust his safety to a belligerent animal! He likes to trust his own reflexes and skill, and needs a suitable conveyance which will fulfil these foibles.

    It took Kraytssk three months of solid work to cobble together Forek's load-lifter from an ancient chassis he found in a cave at the fork of the Red River. It took another four months to hone the vehicle to Forek's exact specifications!

    Contains:

    • 1x Makko: Firm Tough
    • 1x 50mm Base

    2 in stock

    MSRP $34.93

    Released on Jan. 1, 2021

    $31.44

  • Renowned as traders and travelling mechanics, Ponya are not often found in fighting bands such as the Militia. However, Ulaya is a dangerous place, and those unwilling to protect themselves against its dangers soon find themselves victims of it. Kalen was born into a trading caravan which roamed much of the Five Lakes District and The Wash. But the life of a merchant was never truly in her soul. Every time her family passed through Skyton she was awed by the casual cool of the town Militia, far more professional and better equipped than the town militias of most other places of similar size.

    Mischievous, adventurous and fearless, Kalen is something of a daredevil, favouring a rocket pack to aid her in leaping great distances, grabbing treasures or setting devious traps where necessary. However, the life of a soldier is a life of violence, and as a gentle soul, Kalen only kills as a last resort. Because of this, her favourite weapon is a large Glop Cannon, which fires a quick expanding, sticky substance which glues her enemies to the ground, slowing their movement until they fight their way out of the gluey mess.

    A valued member of the Militia Crew, Kalen is usually first to volunteer for any dangerous retrieval or scouting mission, and has been integral in the success of a number of Militia operations.

    Contains:

    • 1x Kalen, Militia Trickster
    • 1x 30mm Base

    1 in stock

    MSRP $13.93

    Released on Jan. 1, 2021

    $12.54

  • Proud, resentful, arrogant; all of these words could be used to describe Kaneda Griss, the leader of The Firm's notorious "River Crew". But Kaneda is merely an underling, in the grand scheme of things. Disappointing son of a powerful Underboss, Kaneda was sent to Skyton to keep him out of the way.

    If there was one aspect of Kaneda's personality his father was truly proud of it was that his son was tough, but in every other respect he was a disappointment.

    His father wanted to train him as a successor, but it was clear from early on that the best kind of intelligence Kaneda could master was a kind of low cunning.

    His father was the master of control by selectively applied violence. Kaneda was an angry thug.

    Underboss Griss was a subtle tactician, carefully calculating how to improve his position and leverage his opportunities. Kaneda was impulsive and greedy.

    Perhaps worst of all in his father's eyes, Kaneda never had the ambition or vision to step outside his father's house and make something for himself. Instead he lazed around, started fights, engaged in petty thievery and murder over trivial matters.

    So to the River Crew with him - a gang of misfits and psychopaths who, while useful, have to be kept at arms length. Kaneda recognises the sleight only too well, and takes it out on his people all too often.

    For all his faults as a leader though, Kaneda is a cunning fighter, and well suited to the command of a group as wild and dangerous as The River Crew.

    Contains:

    • 1x Kaneda Mounted, Leader of the Firm
    • 1x 30mm Base
    • 1x Profile Card

    1 in stock

    MSRP $41.93

    Released on Jan. 1, 2021

    $37.47

  • How Lakassk ended up with the "misfit crew" is a question he constantly asks himself. By the standards of the rest of them, he’s actually quite sane. It's probable that, considering their reckless nature, Lakassk was seen as a tactical necessity: His Nova Cannon is certainly not the most subtle of weapons, but it's definitely a useful one. Firing flash-bang grenades, Lakassk is capable of shoring up even the most reckless of charges with a covering fire: and considering the Firm's general eschewing of heavy armour, that's a boon indeed.

    Not, of course, that Kaneda has any awareness of this fact whatsoever. As usual his arrogant self-obsession means he gives Lakassk no credit for saving his over-privileged behind time and time again. This fact grates on Lakassk about as much as one could expect, but it is Lissz' appreciation he truly craves.

    There too, unfortunately, he is unappreciated. Lissz is stealthy enough not to need his protection, although sensible enough to recognise his important role within the crew. Whether she notices and ignores his romantic advances, or is oblivious to them, is something Lakassk spends far too much time thinking about.

    Contains:

    • 1x Lakassk, Firm Mech
    • 1x 30mm Base
    • 1x Profile Card

    1 in stock

    MSRP $11.05

    Released on Jan. 1, 2021

    $9.95

  • Wayfarer models can be used with other factions, as mercenaries.

    Contains:

    • 1x Lliana, Wandering Wayfarer
    • 1x 30mm Base
    • 1x Profile Card

    2 in stock

    MSRP $11.13

    Released on Jan. 1, 2021

    $10.02

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